Qvadriga - Updates (Actualizable)

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Qvadriga - Updates (Actualizable)

Sean bienvenidos al Circo Romano! 

Qvadriga es un juego táctico de carreras de carros en el circo romano, donde se toma el control de un equipo de cuatro carroza de caballos. Elije tus combinaciones preferidas y actualízalas. Demuestra tus habilidades en la arena. Selecciona las acciones a seguir, se astuto a la hora de manejar tu equipo contra los mejores pilotos del mundo antiguo: Sacude las riendas, latiga tus caballos, elige sabiamente los carriles, manten los caballos juntos al tomar las curvas, evita los ataques de tus contrincantes, bloquea la ruta del enemigo, azótales los caballos hasta conseguir la victoria!.

Welcome to the Roman circus! 

If you have come here it is because you wish to manage your own chariot racing team. Train your drivers and give them the finest equipment and horses. If you do this well, your chariots will provide you with both wealth and fame. but beware! Chariot races are dangerous. Accidents may occur and rival teams might try to harm your charioteers during the race. Make sure you do not grow too attached to your charioteers and always have a replacement available. Good luck! 

Qvadriga is a tactical game of chariot racing in ancient Roman circuses, where you take control of a four horse chariot team. Choose your preferred upgrade combinations and prove your skills at the arena. Select the most cunning actions which your team could perform against the best drivers of the old world: shake reins, whip horses, choose lanes, hold tight while negotiating curves, avoid incoming attacks, block enemies path, lacerate and whip them until achieving victory. 

Start an epic campaign from the most modest tracks of the empire corners, assemble a mighty team and build your fame through the provinces until reaching enough wealth to finally open the gates of Rome's greatest competition at the Circus Maximus, where you will be able to enter history and reach favour of gods.
Historically modeled circuses with all their styles and particularities. Variable sizes, lengths and shapes, from the classic Greek oval hippodrome to the standard Roman circus. 
Variable number of rivals: Participate in tactical four-team races, dive into mayhem with sixteen opponents. 
Expert AI able to recognize their situation and maximize their strengths. 
Dual game system: paused turn-based gameplay (static) or continuous real time action (dynamic). Play which you like. 
One-click decision making interface triggers a sheer variety of engaging consequences. 
Upgradable team components: charioteers' skill and constitution can be improved, also chariot?s quality and size and horses' speed and endurance. Any combination is useful, provided you take advantage of its strengths. 
Six historic factions to belong, which grants particular upgrades to your team. 
Huge campaign system with seven regions to travel, starting in any of them, from the exotic arenas of the far East to the Northern barbarian borders. 
43 circuses to run, seven starting circus available from the beginning, unlock higher category circuses by building your fame. 
Unique bonus at every city that could affect all competition aspects. 
Race events enrich campaign altering race conditions. Your faction will try to help in the darkest hours, if you are successful your rivals will make things harder. 
Buy, sell, heal and repair teams. Find the best components by gaining access to higher category circuses, hire medic, craftsmen and veterinary services to increase performance and configure the most competitive team.


OS: Windows XP/Vista/7/8 
Processor: 1.6 GHz 
Memory: 2 GB RAM 
Graphics: DirectX 9.0c compatible video card 
DirectX: Version 9.0c 
Hard Drive: 2 GB available space 
Sound Card: Compatible sound card

Qvadriga v1.30 Crackeado por 3DM  

Changelog de ésta versión y de las anteriores: 

v1.30 May 19th, 2014 

New buttons to choose team appearing at the management screen when the "go to race" button is tapped.
"How to play" icon at the main menu now blinks when the game is loaded for the first time.
Game uses a new file called resolutions.txt to save the current resolution and keep this setting between executions. (if different from the desktop default fullscreen resolution)
Info about the number of participating teams displayed when the betting is shown. New city back button at the map screen to return to the current location.

Adjusted coloured bars at the city screen for higher resolutions.
Removed darker tones used for the highest danger levels represented at bars, cursors and order buttons.

The main menu scene does not try to set default resolution automatically except when game loads for first time.
Avoided tooltips from falling out of screen when the race starts.
Corrected victory number showed at the end race ranking for the first positioned leader.

v1.20 April 7th, 2014 

Key controls to handle scroll (WASD) and zoom (QE).
In game volume controls at the main menu.
Option to play at windowed mode at the main menu.
Final race rankings displayed at the bottom of the end race screen, with leaders color, injury info and victories' count. Displayed if player team crossed the end line only.

The racing teams perform more aggressively if its front is blocked while staying at the outer lane.

Upgrades for the light/dark grey horse teams correctly switched.
Fixed some missed public from the stands at a few circuses.
Price info and some other city screens alignments fixed for high resolution settings.

Reduced size to orders showed when the turn starts.
Leaders' victories are shown as tool-tips during race.
Use of space within names avoided.

When a player's leader dies is immediately substituted by other leader, that could be another player?s charioteer if has the greater victory count.
A player?s charioteer could immediately gain the leader status after traveling to a city where its local leader's victories count is below him.
"Sabotaged gate" and "aid at carceres" events removed from oval tracks.
Three horse teams are not allowed to race, team must be completed first.
Appearance of repeated names prevented.

v1.10 March 11, 2014

Every team's upgrades are shown when the status info is activated.
Leaders' names are faction-coloured.

All debug traces removed avoiding disk usage while racing.

A non faction-leader auriga could win the epic campaign after winning the third race in the Circus Maximus.
Injured player-owned aurigas that become leaders now show "injured" status at the local leader chart.
Normalized acceleration levels for light chariots.
Campaign race events cease their effect after leaving the campaign.
Solved balancing bug that could give rival leaders less upgrades during a race.
Prevented being able to get heal services without enought money after a purchase.

Control/escape orders were not properly positioned if player crashes at the first three seconds of the turn while playing in dynamic mode.
If auriga manages to escape, textures could be incorrectly drawn at the first turn after ending the race while playing in dynamic mode.
Crowd restored to some empty spots in the stands at Camulodunum
Prevented danger line getting too dark at the highest levels.

Car-Quadriga references renamed to just "chariot" avoiding confusion.
Text cuts prevented at the results screen
A number of misspelled words corrected

271.9 MB


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Microsoft Visual C++ 2010 Redistributable Package (x86) 

Microsoft Visual C++ 2010 Redistributable Package (x64) 

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2 Comentarios Qvadriga - Updates (Actualizable)
Muchas gracias tocayo!! @javiersss  
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